Jace Fernandez | Theslythief

3D Artist | VR Developer

VR-based Developer & Artist specializing in 3D Modelling, Environmental Design & Scenes.

Specialization & Teaching

Discover our unique approach to teaching and specialized areas of expertise

3D Modelling & Environmental Design

Sly teaches how to build modular assets, create believable architecture, and combine form and function

Scene Composition & Lighting for VR

Sly emphasizes the differences between flat screen and VR: how lighting affects presence, how scale shifts in headset view, and how to guide user flow through space.

Asset Optimisation & VR Performance

From polygon budget to draw-calls, Sly covers the techniques you need to make your world run smoothly on VR

Interactive & Atmospheric Elements

More than static sets: expect guidance on ambient sound, particle systems, lighting transitions, and user‐triggered events that make a VR world feel alive.

How to Join the Mentorship

Duration: 1 month | Schedule: Twice a week, 2hr per session | Format: Online
1

Choose Your Focus

Pick what you want to learn from 3D environment art, lighting & atmosphere, or VR world-building.
2

Secure Your Spot

Fill out the quick form, share your goals, and complete payment to secure your spot.
3

Schedule Your Sessions

Coordinate your preferred class times directly with Sly.
4

Begin Creating

Start your live sessions, build your own world, and receive hands-on feedback each week.