Specialization & Teaching
Discover our unique approach to teaching and specialized areas of expertise
3D Modelling & Environmental Design
Sly teaches how to build modular assets, create believable architecture, and combine form and function
Scene Composition & Lighting for VR
Sly emphasizes the differences between flat screen and VR: how lighting affects presence, how scale shifts in headset view, and how to guide user flow through space.
Asset Optimisation & VR Performance
From polygon budget to draw-calls, Sly covers the techniques you need to make your world run smoothly on VR
Interactive & Atmospheric Elements
More than static sets: expect guidance on ambient sound, particle systems, lighting transitions, and user‐triggered events that make a VR world feel alive.







